Kung fu - mocap cleanup
The videos on the left side show the starting point of the shot when I got it:
The videos on the right side show the final state of the shot after I cleaned it, stylized it, added expressions, and removed jittering:
Kit and Spoon - animated film
In a team of ten, we made a short animated film. I helped with making some of the models, but my main role was that of a 3D animator.
In the selected clips, I did the animation with the exception of the bridge-breaking simulation and 2D effects.
Modeling work from the film:
Doll House - Unreal game project
A project in Unreal where you move inside of a doll house. The video shows me using keys WASD to move around, space bar for jumping, and E to open and close doors and lights.
House, furniture models and textures done by me in Maya and Adobe Substance Painter. Only the models for the characters are taken from the Unreal marketplace. The movement and moving objects done by me with Unreal visual blueprints.
Close-ups:
Popi - children's book
Popi is a children's book about Popi, a little sparrow with big dreams. The author is Rej Kovačević. I was the illustrator. Here are the illustrations:
Architectural Visualization - Showroom Hespo
Architectural visualization of a beds and mattresses showroom from Hespo. Made in Maya.
Animal cycles
Don't Wake Her Up
A collaborative project. Worked on animation of the first three shots, some of the environment and sound.