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Kung fu - mocap cleanup

Kung Fu Mocap

The videos on the left side show the starting point of the shot when I got it:

The videos on the right side show the final state of the shot after I cleaned it, stylized it, added expressions, and removed jittering:

Kit and Spoon

Kit and Spoon - animated film

In a team of ten, we made a short animated film. I helped with making some of the models, but my main role was that of a 3D animator.

In the selected clips, I did the animation with the exception of the bridge-breaking simulation and 2D effects.

Modeling work from the film:

Doll House

Doll House - Unreal game project

A project in Unreal where you move inside of a doll house. The video shows me using keys WASD to move around, space bar for jumping, and E to open and close doors and lights.

House, furniture models and textures done by me in Maya and Adobe Substance Painter. Only the models for the characters are taken from the Unreal marketplace. The movement and moving objects done by me with Unreal visual blueprints.  

Close-ups:

Popi

Popi - children's book

Popi is a children's book about Popi, a little sparrow with big dreams. The author is Rej Kovačević. I was the illustrator. Here are the illustrations:

ShowroomHespoArch

Architectural Visualization - Showroom Hespo

Architectural visualization of a beds and mattresses showroom from Hespo. Made in Maya.

Animal cycles

Don't Wake Her Up

Dont wake her up

A collaborative project. Worked on animation of the first three shots, some of the environment and sound.

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